I am a designer and maker working in the field of speculative and critical design. The aim of my work is to ignite discussion and debate about the choices that we make as a society, highlighting potential changes to the status quo and providing critical reflection on our current trajectory. Taking factual conditions and theoretical concepts to fabricate scenarios and pieces that tap into current issues. My installations create an experience for an audience to question the world around them, using both traditional and modern methods of making.
Project : Singularity: a Science Fiction?
The set - an abandoned place of worship on-board the starship Byzantium, spontaneously formed by a small but sophisticated network of people, awaiting the arrival of technology capable of transcendence - The Singularity
This critical piece unravels and amplifies current technological and social beliefs in today’s Artificial Intelligence community - that a technological Singularity will enable mere mortals to transcend to a new stage of evolution; from the timid concepts of the body, to a world inside computation.
Here, these technological beliefs are depicted in a fictional world using an imaginary B-movie science-fiction film set, to stage a narrative; one in which society already views AI scientists as deities and see’s their speculative ideas as scripture for the future, which has evolved over time into a religious order.
This piece examines layers of interlacing fictions, and the potentiality of narratives, weaving fiction, speculation and belief with non-fiction and reality.